Yugioh Power Of Chaos Yugi The Destiny Download

This direct accommodation of the explosively popular trading card game is designed to introduce new players to Yu-Gi-Oh and challenge dueling veterans with intelligent, realistic contest. A tutorial teaches rookies about all the basic plays, rules, and strategies of the card game, including plow progression, spells, summoning, tributes, and more than. Once they've mastered the fundamentals, players tin duel confronting Yugi himself, in hopes of winning new cards and improving their virtual decks. Card artwork in the game is re-created directly from the actual trading cards, to raise the actuality of the PC simulation.


I consider myself to be pretty smart when it comes to games ... be it tabletop RPG'due south, menu games, board games, or of course video games. Throughout the years of playing finely tuned strategies in Warhammer 40k, Magic: The Gathering, and even the Pokemon card game, I really haven't seen too much that gets me stumped anymore. That'due south where Yu-Gi-Oh comes in. I accept a ix yr old who loves it and has played information technology for years, and throughout all of the video game versions and attempts he has made to show me how everything works, I still didn't sympathise it. Well, Konami has released Yu-Gi-Oh! Power of Chaos: YUGI THE DESTINY for PC, and thank you to it, I now can non but play Yu-Gi-Oh, merely crush him a fourth dimension or 2 as well.

First off, I withal don't fully sympathize the reasoning behind the huge title of the game since I tin can sum it all upwardly in one word ... tutorial. Basically, Yu-Gi-Oh (Let'due south have an agreement that from this point forward I'chiliad referring to the video game so I don't have to type all 500 characters of the title, OK?) offers up an in depth tutorial to help learn everything you need to know how to play. Y'all'll learn well-nigh hitting points, attack and defend numbers, all 4 phases of the plough (draw, battle, secondary, end), spell and trap cards, and even all about constructing your own deck by yourself and what it takes to practice that.

Once you do a tutorial (or skip it if you already know how to play), you tin can play either a single match or tournament fashion match play (best two out of three with sideboard changes immune) confronting Yu-Gi himself to brainstorm learning the game and trying your ain abilities in a total on lucifer upwards with no relaxing of difficulty or any kind of difficulty settings to arrive easier. While this may seem like a bad thing, it really turned out to exist a big plus. Yu-Gi wound up playing with near identical cards to what I had, and while I was getting the you know what stomped out of me, information technology actually worked neat to teach me some adept strategies to use and how to play one possible bill of fare with another to start wearing downwardly my opponent. After about 4 times of getting a practiced thrashing, I finally started turning the tables on Yu-Gi and starting chirapsia him with his own strategies.

Now while this works well, and the game is a great learning tool, at that place are a couple of things that I felt really kind of hurt the game overall. For starters, you get to acquire all well-nigh constructing your deck and how many of what cards you can use, simply yous can't use any of this helpful info for quite some time. Upward front end, you are given only a 40 card deck with one fusion carte, and you have to earn new cards (one per victory) past beating Yu Gi over and over and over again ... which leads me to my 2nd issue with the game.

While information technology was great to exist able to sit down and play confronting (and shell) one of the most popular Boob tube cartoon heroes going with the immature crowd nowadays, it too tended to get really repetitive seeing my spiky haired rival jumping upwardly constantly using the aforementioned cards and tactics over and over once again. In that location is absolutely no multiplayer (online, LAN, or hotseat) or ability to change up opponents and deck styles that yous are playing against, then things tin get kind of ho-hum after the starting time few hours of playing. Part of the fun of the Magic card game is that you can interchange cards and play a multifariousness of opponents and their decks, just non here. Be prepared for long, lonely i player only matches against Yu-Gi until you just don't play it anymore.

Graphically, the game has a proficient thing going for it in the cards and the bully job that was done on making sure that they not only looked like the actual cards, but also contained all of the information or wording on them likewise then you lot felt like you were really playing the card game. The field will also modify colors to reflect certain universal spell cards that are played to grass or a dark vortex to help you know what group of monsters will be benefiting from the effect of the menu played. On the other hand, Yu Gi tends to evidence upwardly manner, way likewise frequently in my opinion, and he will usually shows his confront after every move that you make which tends to become a fiddling abrasive afterwards a while.

The audio in Yu-Gi-Oh was non anything to write home about past any ways, and if you don't get tired of the aforementioned music tracks playing over and over and over again, you volition almost surely get drained hearing Yu Gi not but pop upwardly later on every move you or he makes, merely he also feels it necessary to provide some kind of annotate each time he shows upward. He too tends to repeat these comments over and over again besides, so exist prepared to exist taunted or told what a great attack you only made repeatedly until your ears drain.

Overall, I'm not trying to be likewise overly critical of the game considering for everything I've seen, it's designed to exist geared towards the beginning Yu-Gi-Oh histrion to help learn how to play and how to stack strategies and play various card abilities ... and I tin can walk away saying that I have in fact washed that after playing. Old school players will probably grow bored with it quickly, simply as a hint for you kids out there ... this might be a great stocking stuffer for Mom or Dad if you're trying to go them to play with you lot but keep getting "I would but I don't become it".

Gameplay:

Thanks to a handy groovy tutorial, I can now say that I understand how to play the Yu-Gi-Oh card game, and I know how to build my own decks complete with sideboard and fusion decks, plus how the playing field works. On a downside, in that location are no extra cards to experiment with up front, and edifice your own deck or even sideboard won't come into play until after you have beaten Yu-Gi at least 10 - 15 times. In addition, the lack of opponents and decks or multiplayer power tends to become a little dull after a few hours of playing.

Graphics:

The cards were washed perfectly, down to the most minor detail. The backgrounds likewise looked squeamish, but Yu-Gi felt the need to evidence upward over and over over again anytime he or I played a card. Subsequently a while, I kept hitting space bar, escape, or annihilation I could notice but to try and go him off the screen.

Sound:

If yous don't become tired of hearing the repeated music which runs constantly, you'll probably apace get weary hearing Yu-Gi-Oh popping upward and tossing out some taunts or lament about "what am I going to practise now", since he feels the demand to accompany each of his appearances with a comment or two.

Difficulty:

For the offset fourth dimension, I tin can honestly say "medium" to a Yu-Gi-Oh game. After learning how to play, winning or losing is of form adamant fifty% by your strategy, just 50% by draw of the cards. A bang-up hand can show a win even if strategy fails sometimes.

Concept:

Yu-Gi-Oh for beginners is a great thought. I really wish I could take taken my newfound skills upwardly against an online opponent or been able to build my own deck up front though. I liked the baby steps while learning, but I don't similar it when it seems to do baby steps for the next three days of playing.

Overall:

Really, this game is the best way that I can recommend for someone to learn how to play. This is a good buy for anyone who wants to play the menu game, but doesn't really know or understand how. Veteran players volition probably tire of it after a couple of days since yous tin can't really practice anything with changing out cards or making decks until after a long period of winning, and playing against what seems similar the aforementioned cards over and over once more may get wearisome. This is a great idea and formula to use, simply hopefully next time they will allow for upwards front deck building and opponent play to really make this a fully worthy experience.

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